Review Request 116024: Port IconItem to native QSGTexture

Martin Gräßlin mgraesslin at kde.org
Wed May 14 11:48:42 UTC 2014


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just random thought: should we introuce a shaders source directory and not have the shader source in the code?

- Martin Gräßlin


On May 13, 2014, 5:25 p.m., David Edmundson wrote:
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> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/116024/
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> (Updated May 13, 2014, 5:25 p.m.)
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> 
> Review request for Plasma.
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> Repository: plasma-framework
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> Description
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> Port IconItem to native QSGTexture including the animation.
> This will save constantly uploading a new texture to OpenGL throughout the animation.
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> Diffs
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>   .reviewboardrc 804529c 
>   src/declarativeimports/core/CMakeLists.txt 9b3313d 
>   src/declarativeimports/core/fadingnode.cpp PRE-CREATION 
>   src/declarativeimports/core/fadingnode_p.h PRE-CREATION 
>   src/declarativeimports/core/iconitem.h 92a5233 
>   src/declarativeimports/core/iconitem.cpp 9cb487c 
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> Diff: https://git.reviewboard.kde.org/r/116024/diff/
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> Testing
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> Test app: http://paste.kde.org/pl5pwdnel
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> Test app shows for lots of icons a decrease from 40 -> 27Mb
> apitrace has a lot fewer calls to glTexImage2D
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> 
> Thanks,
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> David Edmundson
> 
>

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