Rendering big images in QML1 with GLWidget
Shantanu Tushar Jha
shantanu at kde.org
Mon Mar 3 15:55:59 UTC 2014
Hi folks,
In PMC, we have this fragment of code which (from what I understand) uses
an OpenGL canvas to draw stuff -
QGLWidget *glWidget = new QGLWidget;
glWidget->setAutoFillBackground(false);
view->setViewport(glWidget);
While this gives improved video playback performance and quality
(antialiasing etc), this leads to the QML1 Image element rendering a black
area for images more than a specific size (Somewhat more than 4000x3000 px).
The Image renders fine if I remove the GLWidget, has anyone encountered
this before and/or can suggest a solution?
Cheers!
--
Shantanu Tushar (UTC +0530)
http://www.shantanutushar.com
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