Review Request 115923: Render SvgItem natively rather than going through QQuickPaintedItem

Martin Gräßlin mgraesslin at kde.org
Fri Feb 21 05:46:23 UTC 2014



> On Feb. 20, 2014, 9:13 p.m., Martin Gräßlin wrote:
> > src/declarativeimports/core/svgitem.cpp, line 127
> > <https://git.reviewboard.kde.org/r/115923/diff/1/?file=245131#file245131line127>
> >
> >     nitpick: looking at the surrounding coding style the * should be moved from type to name
> 
> David Edmundson wrote:
>     I'm really not sure which Martin is worse...
>     /me grumbles and fixes it.
> 
> Martin Klapetek wrote:
>     There is a coding style defined and it's there so the resulting code, shared with the whole world and worked on by many people, does not look like it went through set of earthquakes :P
> 
> David Edmundson wrote:
>     If I ever learn how to add astyle to my pre-commit hooks, you are going to be out of a job.

if you do, please share :-)


- Martin


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On Feb. 21, 2014, 12:45 a.m., David Edmundson wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/115923/
> -----------------------------------------------------------
> 
> (Updated Feb. 21, 2014, 12:45 a.m.)
> 
> 
> Review request for Plasma.
> 
> 
> Repository: plasma-framework
> 
> 
> Description
> -------
> 
> The rationale behind this patch is on the mailing list in the thread "Minutes Monday" 
> 
> This doesn't boost performance or save memory much, but it paves the way for texture sharing, faster resizing, and plenty of other things.
> 
> Based on Frederick's comment I have reverted my changes to use QImage everywhere, otherwise we lose out on the local QPixmap cache in KImageCache.
> Changes to plasmacore are minimal.
> 
> I'm currently porting FrameSVG which is where we should see more gains, but I thought I should get this reviewed/merged in parallel.
> 
> I have only seen one regression which is in the analog clock.
> Some odd code in the analog clock (by me apparently!) means the width is dependent on the current width, which due to some changes in this patch ends up in a constant spiral getting to infinitely sized and explode.  
> 
> 
> Changelog (in reverse order):
> Remove manual isDirty tracking in SvgItem
> Always resize the node geometry on resizes
> Update to paint to fill the size of the object, not the size of texture
> Fix leaking texture
> Add convenient QImage image() getter in SVG
> Avoid repainting if node is not changed
> Render SvgItem natively rather than going through QQuickPaintedItem
> 
> 
> Diffs
> -----
> 
>   src/declarativeimports/core/svgitem.cpp e90751a 
>   src/plasma/svg.h 01d98f8 
>   src/plasma/svg.cpp 9ec2aa5 
>   src/declarativeimports/core/svgitem.h c8be7cc 
> 
> Diff: https://git.reviewboard.kde.org/r/115923/diff/
> 
> 
> Testing
> -------
> 
> 
> Thanks,
> 
> David Edmundson
> 
>

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