Review Request 108513: Rewrite of KWin's Screen Edge Handling
Martin Gräßlin
mgraesslin at kde.org
Thu Jan 31 16:56:47 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/108513/
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(Updated Jan. 31, 2013, 5:56 p.m.)
Review request for kwin, Plasma and Arthur Arlt.
Changes
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added another bug report
Description
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Screen Edges may belong to fullscreen windows
Corners are still ours (it's a valid use case to still be able to switch
window through e.g. Present Windows even when running a fullscreen app).
How is it done? An Edge can be blocked and does no longer trigger if it
is blocked. For WindowBasedEdges the edge windows get unmapped in the
blocking case and mapped again when the blocking condition is no longer
valid.
The blocking is so far connected to:
* changes of active window
* changes of fullscreen windows
Whenever one of the events occurs it is checked whether there is:
1. an active client
2. it is fullscreen
3. on the same screen as the edge
If this is the case the edge will be blocked, otherwise unblocked.
New Glow on approaching Screen Edge Effect
Feature stolen from hidden Plasma Panel now available for all edges on
approach by mouse.
Split out event handling in ScreenEdges in separate methods
Allows to also support xcb_generic_event_t in addition to XEvent.
Notifications when approaching a screen edge
For each edge an additional "approach" area window is created. When the
mouse enters this approach window, it gets unmapped and a mouse polling
interval is started. If the mouse leaves the approach area again, the
window gets mapped again and the mouse polling is stopped.
During the approaching a signal is emitted with a factor in [0.0,1.0] to
describe how close the mouse is to the edge. 0.0 means far away, 1.0
means triggering the edge. This signal is passed to the effects to allow
using this information. E.g. to provide a glow corner effect or to make
use of it in the cube animation effect to start the animation on desktop
switch.
Turn ScreenEdges into a Singleton
In fact it already used to be a Singleton as there is just one object
hold by the Singleton Workspace. So let's make it a proper Singleton
following our kind of standard approach of having a ::create factory
method called from Workspace ctor and a ::self to get to the singleton
instance.
Change the way how screen edges interact with Effects/Scripts
The main difference is that the activation of an edge is no longer
broadcasted to all effects and scripts, but instead a passed in slot of
the Effect/Script is invoked.
For this the EffectsHandler API is changed to take the Effect as an
argument to (un)reserveElectricBorder. As callback slot the existing
borderActivated is used.
In addition the ScreenEdge monitors the object for beeing destroyed and
unregisters the the edge automatically. This removes the need from the
Effect to call unregister in the dtor.
BUG: 309695
FIXED-IN: 4.11
Rewrite of KWin's Screen Edge Handling
This rewrite is mostly motivated by the need to handle multi screen
setups correctly. That is have edges per screen and not for the combined
geometry. Also porting from XLib to XCB has been a motivation for the
rewrite.
The design of the new ScreenEdge handling is described in the
documentation of ScreenEdges in screenedge.h.
In addition the following changes have been performed:
* move configuration from Options to ScreenEdge
* add screen edge information to Workspace::supportInformation (obviously
replaces what had been read from Options)
* have Workspace hold a pointer to ScreenEdges instead of an object
* forward declaration of ScreenEdges in workspaces.h, this explains the
seemingly unrelated changes of just another include in some files
BUG: 290887
FIXED-IN: 4.11
Do not update screen edges when compositing settings changes
The comment says it all: update all settings which can be done through
the compositing KCM. Years ago screen edges was in the composite KCM, but
it no longer is. So there is no need to update the edges when the
compositing settings changes.
Remove interaction of quick tiling with ScreenEdges
Quick tiling/maximizing of Clients is completely independent of the
screen edges functionality. That is it determines the borders itself.
Nevertheless there has been some code still around which interacted with
the screen edges each time a window was moved. This code is completely
useless.
Remove unused screen edge related methods from kwineffects interface
No effect has ever used these methods and there is no reason why an
effect should use them. Reserve/unreserve is sufficient as the effect
will be notified anyway.
Adding some convenient functions to wrap xcb calls
Commonly needed functionality, like
* move/resize windows
* restack windows
* restack to top of stack
This addresses bugs 271607, 290887 and 309695.
http://bugs.kde.org/show_bug.cgi?id=271607
http://bugs.kde.org/show_bug.cgi?id=290887
http://bugs.kde.org/show_bug.cgi?id=309695
Diffs
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kwin/composite.cpp c27b37f21ec946775497047837c00dc7107c7756
kwin/effects.h 8d721fceef3e0a041e5a38088aef0de3a897d58d
kwin/effects.cpp 6845b748e46d0ffec42af58987dd255ff7a03bbb
kwin/effects/CMakeLists.txt e8441f4461fed2b6e2ef5a947086409795a9d31b
kwin/effects/cube/cube.cpp 3fffbd0577194c8c16bf608a04a2eeedd84b3ba1
kwin/effects/desktopgrid/desktopgrid.cpp 187d0588bf1e4a59ce442f7606c2da6e181a8f03
kwin/effects/flipswitch/flipswitch.cpp 445405edb93c39d9e776e6bb7ae40a233a6ab740
kwin/effects/presentwindows/presentwindows.cpp de325df2451f47bca6effeeedefea960bc3ce089
kwin/effects/screenedge/CMakeLists.txt PRE-CREATION
kwin/effects/screenedge/screenedgeeffect.cpp PRE-CREATION
kwin/effects/screenedge/screenedgeeffect.desktop PRE-CREATION
kwin/effects/screenedge/screenedgeeffect.h PRE-CREATION
kwin/events.cpp a39aec07fc9f69438eb38d5569ba4ee0a218db42
kwin/geometry.cpp 7eb7e94d2804aa512b3da23b81c40ffe4b899811
kwin/layers.cpp 05b3d6dd0a6349a58eaf7a0b6a275b3ea6efde8b
kwin/libkwineffects/kwineffects.h 423cfd1140ff4a01fa3e06036383a9ce665b4da7
kwin/options.h f458637b7f7f8210f6c9de3497ad1d49df8261c0
kwin/options.cpp 41dda403ce694c7820b8ee04f22f92b99559c1e2
kwin/screenedge.h 6dd1956332958d11e768c01eb3f91ae411a5cc77
kwin/screenedge.cpp fb6209c1994345cf36da8dbcf097bb3596890cf3
kwin/scripting/scriptedeffect.h 830997b50b2f2d1eaf2aa828b94b110612b2080b
kwin/scripting/scriptedeffect.cpp e9c05091087c8303da53d998d06dc46748b9fdce
kwin/scripting/scripting.h 077fe667dbf76e4165f10f0f19c8700e54e1350e
kwin/scripting/scripting.cpp 6c6e258656eb62bf5811984472f0d0776420b4d5
kwin/scripting/scriptingutils.h 3ed78458131a7fb535e38a08f3c6e7467e9e231b
kwin/workspace.h b26725d0afdcba339aa79348e824bacaec13f32f
kwin/workspace.cpp 9183fd66dace05db6d2ad0b55c4c26e1a288ce95
kwin/xcbutils.h caa28f6ac1ea54932c2fa8566c971078773de880
Diff: http://git.reviewboard.kde.org/r/108513/diff/
Testing
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* effects on various edges
* action on one edge
* activated/deactivated actions
* turned on off screen
* switch desktop (terrible feature)
* switch desktop when moving Clients
TODO: unit test for base functionality
Thanks,
Martin Gräßlin
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