render SVGs with system colors
Manuel Mommertz
2Kmm at gmx.de
Wed Sep 29 22:22:11 CEST 2010
On Tuesday 28 September 2010 08:49:28 Julian Bäume wrote:
> I’ve seen something similar in libkdegames (look for KGameSvgDocument,
> somewhat different approach, but one could do similar things) and I really
> want to have something like that myself.
It allows much more manipulation. A very nice thing for games but to much for
plasma. I don't think that we need more then replacing styles here. On the
other side, this should be enaugh for most games too. Coloring the player
would be possible if we extend Plasma::Svg so one can set the used stylesheet.
> What I’ve been thinking about is a way to highlight certain elements in the
> SVG DOM, preferably using the system palette. ATM I’m using Qt’s highlight
> mechanism, which draws a frame around the selected item. This looks
> somewhat ugly ;) So please go ahead, I‘m eager to see, what you come up
> with.
This should be possible with KGameSvgDocument, as I understand it.
More information about the Plasma-devel
mailing list