> Even if we don't create a whole new language as Ivan proposes, we > could imitate it in the name of ease of use: > > Animator a; > a.animate(item, > a.series( > a.fadeIn(), > a.parallel( > a.blur(amount, time), > a.series( > a.bounce(timesToBounce), > a.flip() > ) > ), > a.fadeOut() > ) > ); +1