Creative direction of plasma

pinheiro nuno at oxygen-icons.org
Tue May 27 20:30:14 CEST 2008


A Tuesday 27 May 2008 17:01:36, pinheiro escreveu:
> A Tuesday 27 May 2008 15:24:59, Michael Rudolph escreveu:
> > Hello everyone,
> >
> > some of you might have followed Riccardo's discussion with Aaron the
> > other day. It was about some issues with plasma themeing and how these
> > could be resolved. The consensus seemed to be, that plasma needs more
> > creative direction; it was even talked about a creative director. Well,
> > I hope we don't need a creative director. I hope, we all can give
> > creative direction to plasma. There are two reasons, that together make
> > me hope that.
>
> Think artistic direction is a good thing, but everybody maust agrea on
> that, and agrea that design is more than  "make it prety" and will have
> impact on the features presented to the user and how the user interacats
> with them. Any way I think plasma dosent need that, If any plasma developer
> wants design help in a given plasmoid you know were to find us. :)
>
> > First: everyone, who's involved with plasma needs to understand what
> > plasma is about. It's definitely not just about not having icons on the
> > desktop. Plasma is so much more. And everyone needs to understand that,
> > no matter what aspect of plasma they are working on.
> > That's why I'm writing the plasma vision statement. It's an effort to
> > spawn a common understanding of what the problems are, that we together
> > try to solve with plasma. After all, KDE3 was a really good desktop
> > environment, so why are we all doing this, anyway?
> >
> > And secondly, it is my believe, that the number one sign of a great user
> > interface is, that the innocent user will not even realize there is an
> > interface.
> > After this really easy (or was it extremely hard?) design principle is
> > understood, everybody in our community of creative directors should be
> > able to give constructive criticism, as to whether a new feature,
> > artwork or otherwise, is too intrusive and tries to push itself past a
> > user's content (which is the only thing, that should stand out on the
> > desktop).
> >
> > Of course this meta discussion is rather useful. No, wait: rather
> > useless :-) And the plasma community has proven itself to be rather
> > immune to this kind of talk, so I will try to come up with some more
> > concrete examples that can be discussed during the next couple of days.
> > Probably as part of the discussion of scenarios that I promissed
> > earlier. Also, nuno said he would like to bring some mockups to the
> > table. Exiting times lie ahead.
>
> the mock up :)
>
> http://nuno-icons.com//images/estilo/imagefolders.png
>
> Ok this is a frist try at the desktop folders issue, notmart presented me
> the problem yesterday and we talked about it for some time, the idea we had
> is nifty i gees and goes in the linne of what i have read in anma blog. wen
> you drag an icon in to desktop you get a pop up asking "where should I put
> this"?
>
> the asnser would depend on the options available
>
> example:
> Peter has 3 difrent types of folders in is desktop
>
> odf named work , normal, named files and image, named my pictures.
>
> Peter drags a small movie clip from is camera int the desktop.
>
> the folowing options are presented to him......
>
> copy to files
> create a new folder for this file.
>
> peter decides to create a new folder and he choses video type of folder and
> names it "my cat movies".
>
> Peter is one happy boy.
>
>
> We also thought about making the folders colapsable in to some sort of
> folders container taht you can mouse over and see the items in each folder
> in some sort of screolview.
just another mock 

now with the image folder view and the normal folder view in list mode

http://nuno-icons.com//images/estilo/imagefolders2.png

-- 

core oxygen icon designer


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