[Panel-devel] signal Phase::animationComplete (QGraphicsItem *item, Animation anim)

Ivan Čukić ivan.cukic+kde at gmail.com
Thu Jul 26 13:44:03 CEST 2007


If I understand correctly the name of the signal, it is supposed to fire when 
an animation is completed. Right? 

Well, I don't see anywhere in libs/plasma that the signal is invoked. Here is 
the diff that makes it work... so if you think it's ok, commit it please.

Cheers!

Index: phase.cpp
===================================================================
--- phase.cpp   (revision 692738)
+++ phase.cpp   (working copy)
@@ -376,6 +376,7 @@
             } else {
                 d->performAnimation(1, state);
                 d->animatedItems.erase(d->animatedItems.find(state->item));
+                emit animationComplete(state->item, state->animation);
                 delete state;
             }
         } else {


-- 
The bleeding hearts and artists,
Make their stand.
    -- Pink Floyd
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