[Panel-devel] Yo

Aaron J. Seigo aseigo at kde.org
Mon Jul 16 22:54:07 CEST 2007


On Monday 16 July 2007, Matt Broadstone wrote:
> Perhaps instead of adding items offscene, we can just maintain
> available screen geometry within the scene, and in the FullscreenView
> subclass we can only display a certain subset of the geometry of the
> scene.

yes, that is a precise description of the concept =)

> If we add the panel items in some sort of negative space then 
> we once again lose the collision detection that you were talking
> about.

this really depends on how qgraphicsscene handles negative coordinates 
(e.g. -10, -10), which i haven't played with at all yet.

-- 
Aaron J. Seigo
humru othro a kohnu se
GPG Fingerprint: 8B8B 2209 0C6F 7C47 B1EA  EE75 D6B7 2EB1 A7F1 DB43

Full time KDE developer sponsored by Trolltech (http://www.trolltech.com)
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