Contributing to Okular
Albert Astals Cid
aacid at kde.org
Fri Aug 31 21:34:34 BST 2018
El divendres, 31 d’agost de 2018, a les 19:33:11 CEST, Kanchan K va escriure:
> Hi,
> I have successfully built okular from the source.I am now familiar with
> cmake,qt and github and has an intermediate knowledge of c++.
> I require further guidelines for contributing to okular.
There's no really guidelines, just pick a bug/feature that you want to fix/implement, try to make the code good and follow the general coding style of the files you're touching and submit a patch via phabricator
https://community.kde.org/Infrastructure/Phabricator#Basic_Tasks
Ideally using arcanist but if not using the web.
Cheers,
Albert
>
> Thanks,
> Kanchan K
>
>
>
> On Sat, Aug 4, 2018 at 8:17 PM Dileep Sankhla <sankhla.dileep96 at gmail.com>
> wrote:
>
> > Hi Kanchan,
> >
> > Welcome to the project Okular! KDE Community greets you :)
> >
> > 1. You should have an intermediate programming experience in C++ ranging
> > from basic variables and iterations to class and objects. If you know about
> > the basic constructs in C++ including functions then you can begin to
> > contribute! You can learn about the classes and objects, templates etc by
> > going through the quick tutorials when required as on the way. I would
> > suggest you to follow a cpp tutorial online and learn by coding the samples
> > on the way. Compile and build your code from the terminal using g++ and/or
> > make. If you want to use an IDE, use eclipse.
> >
> > 2. Regarding Qt, the Qt docs are apt. You should only know the mechanism
> > of signals and slots which you can learn here [0]. This should be done
> > after gaining some experience in C++. Rest, you can search for the
> > functions and their signatures and return types on the docs.
> > Do some sample Qt programming in the latest Qt 5 using QtCreator IDE.
> >
> > 3. Use Linux with KDE desktop environment installed. Don't use windows.
> > The best OS, in my opinion, is kubuntu. Forget the mouse and the GUI and
> > work on the terminal. Use the commands frequently, don't memorize them and
> > eventually you will get used to them. You can google for the commands
> > anytime but also try to notice what and how it is doing.
> >
> > 4. Learn git. Install git into your system and learn the basics of
> > commits, branches, rebase etc. A quick overview of git is here [1]. You
> > should read the first 3 chapters of this book [2].
> >
> > 5. Learn a bit about cmake and how to build the projects using cmake. The
> > best tutorial is on its official website [2]. Build a sample Qt project
> > using cmake.
> >
> > 6. Now after going through all of them, which I think would take a couple
> > of weeks for the absolute beginner, it's your time to build Okular from the
> > source. This is your first task towards contributing to Okular. Follow [4].
> > If stuck, message on #okular channel on IRC freenode or send a quick mail
> > here.
> >
> > 7. After building okular from the source, your next task is to pick up a
> > junior job. Go to [5], create an account, search for the junior jobs in
> > Okular and begin with hacking into the codebase. Submit your first patch on
> > [6].
> >
> > Hope it helps!
> >
> > Cheers
> > Dileep
> >
> >
> > [0] http://doc.qt.io/qt-5/signalsandslots.html
> > [1] https://try.github.io/
> > [2] https://git-scm.com/book/en/v2
> > [3] https://cmake.org/cmake-tutorial
> > [4] https://okular.kde.org/download.php#okular
> > [5] bugs.kde.org
> > [6] http://phabricator.kde.org
> >
> > On Sat, Aug 4, 2018 at 7:07 PM Kanchan K <kanchankarippara at gmail.com>
> > wrote:
> >
> >> Hi,
> >> My name is Kanchan.I have been using Okular for a while now.As I'm also a
> >> developer,I thought I would try my hand on contributing to Okular.
> >>
> >> I have mostly been a web developer so far,so I do not have much
> >> experience with C++ and I have never done any Qt development.
> >> It would be helpful if someone would suggest some other tasks which I
> >> could start with.
> >>
> >> Thanks,
> >> Kanchan K
> >>
> >
>
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