[neon/backports-focal/draco/Neon/release] debian: Revert "Update manual pages"
Jonathan Riddell
null at kde.org
Wed Dec 15 17:07:57 GMT 2021
Git commit a8f79364380092c8a492e7c8d76bc4ec9142e3f4 by Jonathan Riddell.
Committed on 15/12/2021 at 17:07.
Pushed by jriddell into branch 'Neon/release'.
Revert "Update manual pages"
This reverts commit 9e7a96d6fb06bd23ae382857bf4a040cba462748.
M +1 -1 debian/draco_decoder.1
M +2 -2 debian/draco_encoder.1
D +0 -46 debian/draco_transcoder.1
https://invent.kde.org/neon/backports-focal/draco/commit/a8f79364380092c8a492e7c8d76bc4ec9142e3f4
diff --git a/debian/draco_decoder.1 b/debian/draco_decoder.1
index 14b7856..b47109e 100644
--- a/debian/draco_decoder.1
+++ b/debian/draco_decoder.1
@@ -28,4 +28,4 @@ either
or
.BR .obj .
.SH SEE ALSO
-.BR draco_encoder "(1), " draco_transcoder (1)
+.BR draco_encoder (1)
diff --git a/debian/draco_encoder.1 b/debian/draco_encoder.1
index bf85e9b..512d1b1 100644
--- a/debian/draco_encoder.1
+++ b/debian/draco_encoder.1
@@ -46,9 +46,9 @@ skip a given attribute (NORMAL, TEX_COORD, GENERIC)
.B \-\-metadata
use metadata to encode extra information in mesh files
.TP
-.B \-point_cloud
+.B \-\-point_cloud
force the input to be encoded as a point cloud
.PP
Negative quantization values will skip the specified attribute
.SH SEE ALSO
-.BR draco_decoder "(1), " draco_transcoder (1)
+.BR draco_decoder (1)
diff --git a/debian/draco_transcoder.1 b/debian/draco_transcoder.1
deleted file mode 100644
index af2174a..0000000
--- a/debian/draco_transcoder.1
+++ /dev/null
@@ -1,46 +0,0 @@
-.TH DRACO_TRANSCODER 1 "" "" "Draco Compression"
-.SH NAME
-draco_transcoder \- transcode compressed 3D geometric meshes and point clouds
-.SH SYNOPSIS
-.SY draco_transcoder
-.RI [ options ]
-.BR \-i " " \fIinput\fR
-.BR \-o " " \fIoutput\fR
-.YS
-.SH DESCRIPTION
-Draco is a format for efficient compression of 3D graphics data such as
-geometric meshes or point clouds.
-.B draco_transcoder
-is the transcoding tool.
-.PP
-The following options are available:
-.TP
-.BR \-i " " \fIinput\fR
-input file name
-.TP
-.BR \-o " " \fIoutput\fR
-output file name
-.TP
-.BR \-qp " " \fIvalue\fR
-quantization bits for the position (default: 11)
-.TP
-.BR \-qt " " \fIvalue\fR
-quantization bits for the texture coordinates (default: 10)
-.TP
-.BR \-qn " " \fIvalue\fR
-quantization bits for the normal vector (default: 8)
-.TP
-.BR \-qc " " \fIvalue\fR
-quantization bits for the color attribute (default: 8)
-.TP
-.BR \-qtg " " \fIvalue\fR
-quantization bits for the tangent attribute (default: 8)
-.TP
-.BR \-qw " " \fIvalue\fR
-quantization bits for the weight attribute (default: 8)
-.TP
-.BR \-qg " " \fIvalue\fR
-quantization bits for any generic attribute (default: 8)
-.SH SEE ALSO
-.BR draco_decoder "(1), " draco_encoder (1)
-
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