Proposal, different archs as leaf sub-folders.
BogDan
bog_dan_ro at yahoo.com
Tue Jul 19 08:30:18 CEST 2011
Hi Ray,
I think we already have this:
~/NecessitasQtSDK/Android/Qt/4762/armeabi - for android-4+ armeabi platform
~/NecessitasQtSDK/Android/Qt/4762/armeabi-v7a - for android-4+ armeabi-v7a platform
of course this two it will change a little bit on the next SDK [1]:
~/NecessitasQtSDK/Android/Qt/4763/android-4-armeabi - for android-4+ armeabi & raster rendering ONLY (android-4 doesn't have OpenGL ES 2 support).
~/NecessitasQtSDK/Android/Qt/4763/android-5-armeabi - for android-5+ armeabi, raster & OpenGL rendering.
~/NecessitasQtSDK/Android/Qt/4763/android-5-armeabi-v7a - for android-5+ armeabi-v7a, raster & OpenGL rendering.
~/NecessitasQtSDK/Android/Qt/4763/android-9-x86 - for android-9+ x86, raster & OpenGL rendering.
Bins, Headers and mkspecs are very small comparing with the rest of the files, so, IMHO is not worthwhile :)
Cheers,
BogDan.
[1] http://community.kde.org/Necessitas/Schedules/alpha3
----- Original Message -----
> From: mingw android <mingw.android at gmail.com>
> To: necessitas-devel at kde.org
> Cc:
> Sent: Monday, July 18, 2011 9:01 PM
> Subject: Proposal, different archs as leaf sub-folders.
>
> Hi,
>
> Following on from hacking about with getting the platform plugins to
> work, and given that we're going for x86 support too, I think it might
> make sense to do the different arches through leaf level folders as
> opposed to top level folders. It would save duplication of some common
> things (headers and mkspecs for example). I'm sure there'd be a few
> technical issues to overcome, but I think it might be worthwhile.
>
> Anyone got opinions on this? I guess it's not something that's
> pressing at all though so I'd put it on the back-burner.
>
> Cheers,
>
> Ray.
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