[Marble-devel] Review Request 122938: Made precisely editing the node polygons from withing the EditPolygonDialog possible.
Calin Cruceru
crucerucalincristian at gmail.com
Fri Mar 20 11:00:20 UTC 2015
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https://git.reviewboard.kde.org/r/122938/#review77817
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Looks good. Wait for Torsten's approval as well. :)
- Calin Cruceru
On March 20, 2015, 12:42 p.m., Marius Stanciu wrote:
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> https://git.reviewboard.kde.org/r/122938/
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> (Updated March 20, 2015, 12:42 p.m.)
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> Review request for Marble.
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> Repository: marble
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> Description
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> In order to do this, i used the already availible widget LatLonEdit and set it as the model's edit wdiget, via a new delegate class.
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> This allows real-time modification of the nodes with the LatLonEdit's high precision. ( Even though dragging the nodes was possible, it wasn't really precise, and it did not allow exact coordinates input ( keyboard input ).
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> Diffs
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> src/lib/marble/EditPlacemarkDialog.h 24a5610
> src/plugins/render/annotate/CMakeLists.txt 594ea89
> src/plugins/render/annotate/EditPolygonDialog.h 6f07648
> src/plugins/render/annotate/EditPolygonDialog.cpp 8c8b302
> src/plugins/render/annotate/EditPolygonDialog.ui 0bfa86e
> src/plugins/render/annotate/NodeItemDelegate.h PRE-CREATION
> src/plugins/render/annotate/NodeItemDelegate.cpp PRE-CREATION
> src/plugins/render/annotate/NodeModel.h 4586eea
> src/plugins/render/annotate/NodeModel.cpp 984a2be
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> Diff: https://git.reviewboard.kde.org/r/122938/diff/
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> Testing
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> Works for me.
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> Thanks,
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> Marius Stanciu
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