[Marble-devel] Review Request 124498: Properly placed street labels with font style and color settings.

Dávid Kolozsvári freedawson at gmail.com
Tue Jul 28 14:42:45 UTC 2015



> On July 28, 2015, 2:25 p.m., Dennis Nienhüser wrote:
> > src/lib/marble/GeoPainter.cpp, line 623
> > <https://git.reviewboard.kde.org/r/124498/diff/1-2/?file=388158#file388158line623>
> >
> >     did you remove this by intention or should there be a call `angle = normalizeAngle( angle );` here?

Removed it by intention. There is no need to normalize it, because rotating something by a not normalized angle yields the same result, so there it wasn't necessary from the start.


- Dávid


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On July 28, 2015, 1:54 p.m., Dávid Kolozsvári wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/124498/
> -----------------------------------------------------------
> 
> (Updated July 28, 2015, 1:54 p.m.)
> 
> 
> Review request for Marble.
> 
> 
> Repository: marble
> 
> 
> Description
> -------
> 
> With this patch, the street labels are renedered properly in OSM Vector Tiles. For each type of OSM way, a custom font style and color can be defined. They even follow the curvatures of the streets without any major performance impact.
> As for the font styles, I welcome any suggestions in the commemnts.
> 
> 
> Diffs
> -----
> 
>   src/lib/marble/ClipPainter.h 42b73c0 
>   src/lib/marble/ClipPainter.cpp 473436e 
>   src/lib/marble/GeoPainter.h 7a757b9 
>   src/lib/marble/GeoPainter.cpp d04138c 
>   src/lib/marble/geodata/data/GeoDataFeature.h ea23cd8 
>   src/lib/marble/geodata/data/GeoDataFeature.cpp 6f330fb 
>   src/lib/marble/geodata/data/GeoDataFeature_p.h 496c356 
>   src/lib/marble/geodata/graphicsitem/GeoLineStringGraphicsItem.cpp 4320c07 
>   src/lib/marble/layers/GeometryLayer.cpp 9eb3f50 
> 
> Diff: https://git.reviewboard.kde.org/r/124498/diff/
> 
> 
> Testing
> -------
> 
> I was worried about the performance impact, because my initial idea was too slow, but after several changes, this version works pretty good.
> 
> 
> Thanks,
> 
> Dávid Kolozsvári
> 
>

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