[Marble-devel] Review Request 124498: Properly placed street labels with font style and color settings.
Dennis Nienhüser
dennis at nienhueser.de
Mon Aug 3 09:17:50 UTC 2015
> On July 28, 2015, 2:25 p.m., Dennis Nienhüser wrote:
> > src/lib/marble/GeoPainter.cpp, line 623
> > <https://git.reviewboard.kde.org/r/124498/diff/1-2/?file=388158#file388158line623>
> >
> > did you remove this by intention or should there be a call `angle = normalizeAngle( angle );` here?
>
> Dávid Kolozsvári wrote:
> Removed it by intention. There is no need to normalize it, because rotating something by a not normalized angle yields the same result, so there it wasn't necessary from the start.
Alright, thanks for the update.
- Dennis
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On July 28, 2015, 1:54 p.m., Dávid Kolozsvári wrote:
>
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/124498/
> -----------------------------------------------------------
>
> (Updated July 28, 2015, 1:54 p.m.)
>
>
> Review request for Marble.
>
>
> Repository: marble
>
>
> Description
> -------
>
> With this patch, the street labels are renedered properly in OSM Vector Tiles. For each type of OSM way, a custom font style and color can be defined. They even follow the curvatures of the streets without any major performance impact.
> As for the font styles, I welcome any suggestions in the commemnts.
>
>
> Diffs
> -----
>
> src/lib/marble/ClipPainter.h 42b73c0
> src/lib/marble/ClipPainter.cpp 473436e
> src/lib/marble/GeoPainter.h 7a757b9
> src/lib/marble/GeoPainter.cpp d04138c
> src/lib/marble/geodata/data/GeoDataFeature.h ea23cd8
> src/lib/marble/geodata/data/GeoDataFeature.cpp 6f330fb
> src/lib/marble/geodata/data/GeoDataFeature_p.h 496c356
> src/lib/marble/geodata/graphicsitem/GeoLineStringGraphicsItem.cpp 4320c07
> src/lib/marble/layers/GeometryLayer.cpp 9eb3f50
>
> Diff: https://git.reviewboard.kde.org/r/124498/diff/
>
>
> Testing
> -------
>
> I was worried about the performance impact, because my initial idea was too slow, but after several changes, this version works pretty good.
>
>
> Thanks,
>
> Dávid Kolozsvári
>
>
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