[Marble-devel] Review Request 111499: GroundOverlay Rendering

Torsten Rahn tackat at kde.org
Wed Jul 24 16:53:29 UTC 2013


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src/lib/MergedLayerDecorator.cpp
<http://git.reviewboard.kde.org/r/111499/#comment26909>

    I suggest you just create a overlayLatLonBox variable. Then you can save latNorth/South/West/East and use just 
    overlayLatLonBox.north() - overlayLatLonBox.south() 
    and the same for east/west in the only lines which use this: 276 and 277. ;)
    And you can reuse it elsewhere.


- Torsten Rahn


On July 24, 2013, 4:45 p.m., Adrian Draghici wrote:
> 
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> http://git.reviewboard.kde.org/r/111499/
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> (Updated July 24, 2013, 4:45 p.m.)
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> 
> Review request for Marble, Bernhard Beschow, Dennis Nienhüser, Torsten Rahn, and Thibaut Gridel.
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> Description
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> This patch adds support for rendering GroundOverlays. A model with filtered GroundOverlays is saved in MarbleModel and used in TextureLayer, where the cache of GroundOverlays is handled. The actual rendering takes place in MergedLayerDecorator.
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> 
> Diffs
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>   src/lib/MarbleMap.cpp 102ed0d 
>   src/lib/MarbleModel.h 44a5f61 
>   src/lib/MarbleModel.cpp 3c44f9d 
>   src/lib/MergedLayerDecorator.h 2823cfc 
>   src/lib/MergedLayerDecorator.cpp 6363d8e 
>   src/lib/layers/TextureLayer.h 1dbd114 
>   src/lib/layers/TextureLayer.cpp 5b9e9c9 
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> Diff: http://git.reviewboard.kde.org/r/111499/diff/
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> 
> Testing
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> Tested with multiple overlapping overlays, different rotation angles.
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> 
> Thanks,
> 
> Adrian Draghici
> 
>

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