[Marble-devel] Review Request 111499: GroundOverlay Rendering
Adrian Draghici
draghici.adrian.b at gmail.com
Thu Aug 1 12:45:57 UTC 2013
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This is an automatically generated e-mail. To reply, visit:
http://git.reviewboard.kde.org/r/111499/
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(Updated Aug. 1, 2013, 12:45 p.m.)
Review request for Marble, Bernhard Beschow, Dennis Nienhüser, Torsten Rahn, and Thibaut Gridel.
Changes
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Fixes MarbleMath.h diff not displaying correctly.
Description
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This patch adds support for rendering GroundOverlays. A model with filtered GroundOverlays is saved in MarbleModel and used in TextureLayer, where the cache of GroundOverlays is handled. The actual rendering takes place in MergedLayerDecorator.
Diffs (updated)
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src/lib/CMakeLists.txt 16c7fab
src/lib/ImageF.h e69de29
src/lib/ImageF.cpp e69de29
src/lib/MarbleMap.cpp 8839ad3
src/lib/MarbleMath.h 0a855bb
src/lib/MarbleModel.h 18b16f3
src/lib/MarbleModel.cpp c3e8827
src/lib/MergedLayerDecorator.h 1bf057e
src/lib/MergedLayerDecorator.cpp b03cca1
src/lib/geodata/data/GeoDataLatLonBox.h b21ff0d
src/lib/geodata/data/GeoDataLatLonBox.cpp 511fca5
src/lib/layers/GeometryLayer.cpp 1bba353
src/lib/layers/TextureLayer.h e89ae0c
src/lib/layers/TextureLayer.cpp 8679fdf
tests/TestGudermannian.cpp e69de29
tests/TestToCircumscribedRectangle.cpp e69de29
Diff: http://git.reviewboard.kde.org/r/111499/diff/
Testing
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Tested with multiple overlapping overlays, different rotation angles.
Thanks,
Adrian Draghici
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