[Marble-devel] Adding a GeoDataPlacemark to a MarbleWidget through GeoDataDocument
Torsten Rahn
tackat at t-online.de
Thu May 24 11:59:02 UTC 2012
Hi Cezar,
Yes, it's pretty clear why this happens:
The GeoDataDocument-based approach is completely different from the GeoPainter
one:
For plain GeoPainter-based rendering you have to "micromanage" what appears on
the screen for every single frame on the screen. So it's similar to QPainter-
based rendering where you do this stuff in the paintEvent-method.
The idea of GeoDataDocument is completely different: you feed the model _once_
with your data and the rendering for all subsequent frames is done for you.
What your code does is this: You feed the model with a new document for every
single repaint. So you don't get just 4 placemarks but just as many as
repaints (that's a lot). The reason that you don't see the dozens of other
placemarks is that there just 4 valid positions for the labels.
So instead of overwriting customPaint() and adding your Documents inside that
Implementation you need to do it in a place that is just called once - that
would be the main() method in this example.
BR,
Torsten
On Donnerstag, 24. Mai 2012 13:38:48 Cezar Mocan wrote:
> Hello,
>
> While trying to add a GeoDataPlacemark to a MarbleWidget, I encountered 2
> problems:
>
> 1) The name of the placemark appears 4 times instead of once
> 2) After adding it, none of the placemarks on the map can be clicked
> anymore, in order to obtain other information about them.
>
> Any idea why? Should I add some styles to that document?
>
> Here is the code I've used: http://paste.kde.org/485828/
>
>
>
> Thank you!
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