[Marble-devel] [PATCH 08/13] SunLocator: remove dead code.
Jens-Michael Hoffmann
jensmh at gmx.de
Tue Mar 30 20:34:12 CEST 2010
SunLocator: remove dead code.
Some of this code was moved to SunLightBlending, other parts (shadePixel comes
to mind) have to be reintegrated.
---
marble/src/lib/SunLocator.cpp | 83 -----------------------------------------
marble/src/lib/SunLocator.h | 5 --
2 files changed, 0 insertions(+), 88 deletions(-)
diff --git a/marble/src/lib/SunLocator.cpp b/marble/src/lib/SunLocator.cpp
index 223a17c..16cd7fd 100644
--- a/marble/src/lib/SunLocator.cpp
+++ b/marble/src/lib/SunLocator.cpp
@@ -148,89 +148,6 @@ void SunLocator::updatePosition()
d->m_lat = delta_sun;
}
-
-qreal SunLocator::shading(qreal lon, qreal a, qreal c) const
-{
- // haversine formula
- qreal b = sin((lon-d->m_lon)/2.0);
-// qreal g = sin((lat-d->m_lat)/2.0);
-// qreal h = (g*g)+cos(lat)*cos(d->m_lat)*(b*b);
- qreal h = (a*a) + c * (b*b);
-
- /*
- h = 0.0 // directly beneath sun
- h = 0.5 // sunrise/sunset line
- h = 1.0 // opposite side of earth to the sun
- theta = 2*asin(sqrt(h))
- */
-
- qreal twilightZone = 0.0;
-
- if ( d->m_planet->id() == "earth" || d->m_planet->id() == "venus" ) {
- twilightZone = 0.1; // this equals 18 deg astronomical twilight.
- }
-
- qreal brightness;
- if ( h <= 0.5 - twilightZone / 2.0 )
- brightness = 1.0;
- else if ( h >= 0.5 + twilightZone / 2.0 )
- brightness = 0.0;
- else
- brightness = ( 0.5 + twilightZone/2.0 - h ) / twilightZone;
-
- return brightness;
-}
-
-void SunLocator::shadePixel(QRgb& pixcol, qreal brightness) const
-{
- // daylight - no change
- if ( brightness > 0.99999 )
- return;
-
- if ( brightness < 0.00001 ) {
- // night
- // Doing "pixcol = qRgb(r/2, g/2, b/2);" by shifting some electrons around ;)
- // by shifting some electrons around ;)
- pixcol = qRgb(qRed(pixcol) * 0.35, qGreen(pixcol) * 0.35, qBlue(pixcol) * 0.35);
- // pixcol = (pixcol & 0xff000000) | ((pixcol >> 1) & 0x7f7f7f);
- } else {
- // gradual shadowing
- int r = qRed( pixcol );
- int g = qGreen( pixcol );
- int b = qBlue( pixcol );
- qreal d = 0.65 * brightness + 0.35;
- pixcol = qRgb((int)(d * r), (int)(d * g), (int)(d * b));
- }
-}
-
-void SunLocator::shadePixelComposite(QRgb& pixcol, QRgb& dpixcol,
- qreal brightness) const
-{
- // daylight - no change
- if ( brightness > 0.99999 )
- return;
-
- if ( brightness < 0.00001 ) {
- // night
- pixcol = dpixcol;
- } else {
- // gradual shadowing
- qreal& d = brightness;
-
- int r = qRed( pixcol );
- int g = qGreen( pixcol );
- int b = qBlue( pixcol );
-
- int dr = qRed( dpixcol );
- int dg = qGreen( dpixcol );
- int db = qBlue( dpixcol );
-
- pixcol = qRgb( (int)( d * r + (1 - d) * dr ),
- (int)( d * g + (1 - d) * dg ),
- (int)( d * b + (1 - d) * db ) );
- }
-}
-
void SunLocator::update()
{
updatePosition();
diff --git a/marble/src/lib/SunLocator.h b/marble/src/lib/SunLocator.h
index f7e591f..49fc9d9 100644
--- a/marble/src/lib/SunLocator.h
+++ b/marble/src/lib/SunLocator.h
@@ -20,7 +20,6 @@
#include <QtCore/QObject>
#include <QtCore/QString>
-#include <QtGui/QColor>
//FIXME: This class shouldn't be exposed but is needed by the worldclock plasmoid
#include "marble_export.h"
@@ -44,10 +43,6 @@ class MARBLE_EXPORT SunLocator : public QObject
SunLocator(ExtDateTime *dateTime, Planet *planet);
virtual ~SunLocator();
- qreal shading(qreal lon, qreal a, qreal c) const;
- void shadePixel(QRgb& pixcol, qreal shade) const;
- void shadePixelComposite(QRgb& pixcol, QRgb& dpixcol, qreal shade) const;
-
void setShow(bool show);
void setCitylights(bool show);
void setCentered(bool show);
--
1.7.0.3
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