[Marble-devel] Marbel on Windows
Christophe Leske
info at multimedial.de
Tue Jun 29 12:18:43 CEST 2010
Hi there,
i am aware that Windows is not your primary platform, yet there are some
things that should better be documented to preserve other people a lot
of grief and frustration...
Windows 7 and eventtually Vista introduced a new structure in the
filesystem where applications could store their settings. Although
already used for Windows XP, Vista and Windows 7 enforced more user
restrictions by the means of the new UAC policy.
In short, this means for Marble that you won't find things were you
would expect them.
As an example:
usually, the marble application is being installed in
C:\Program Files\marble
Its cache files and other stuff may be found around it in the respective
subfolders like "data/maps" and "data/placemarks", thus
C:\Program Files\marble\data\maps
C:\Program Files\marble\data\placemarks
... etc.
I worked on creating tiles for Marble based on the NaturalEarth map set
offered at http://www.naturalearth.com. I wrote myself a tile cutting
application (not ready for prime time, but if anyone is interested, i am
willing to share), which creates the different levels for a given map.
Accordingg to Torsten Rahn's blog, you can simply install a so-called
"installmap" which is a huge bitmap of the map to be used, which you
specify in the DGML file, and Marble is ought to create the possible
levels from it (=http://www.kdedevelopers.org/node/3269)
Problem is that the newly created tiles for the levels are not appearing
where I would expect them, namely in
"C:\Program Files\marble\data\maps\earth\NaturalEarth" for example. So I
thought the feature was broken, yet the map did appear in Marble.
The issue is that the application directory on Windows now has
administrator rights so that the application cannot write to it. What it
does instead is to create the maps in
"C:\Users\USERNAME\AppData\Roaming\.marble"
(for Vista and Windows 7 that should be)
Same applies for the citieplacemarks.cache file, which I wanted to
extend with new entries (by the way, anyone up for the format of
"cities.txt"? I see that it is probably a tab delimited file with
entries for original name, plus additional names, plus links to
wikipedia and so on?).
Again according to postings from Torsten on this list and files in the
SVN, Marble should be able to recreate the "citiesplacemarks.cache" file
(which is a QStream file of the KML?) by just getting a new KML file.
So if you would be to extend the cities.txt file, you would delete the
old "citiesplacemarks.cache", recreate a new KML file using the asc2kml
file (or create a new KML manually), and let marble do the rest.
This also seemed to fail, until today I found that there is also a
directory for this being created, which is ...
C:\Users\USERNAME\AppData\Roaming\.marble\data\placemarks
Unless you delete the cache file in there AND in the marble install
directory (C:\Program Files\marble\data\placemarks), you won't be able
to recreate a new city-database for use in Marble.
In short:
the features do work both, tile creation as well as cache file
regeneration, the files are just in new and somewhat weird places and
may get overshadowed by already installed files in the original location.
There might still be a bug in cutting the tiles from an installmap in
marble though, it creates one level less than it could according to the
size of the map...
If anyone is interested in getting the tileset for the NaturalEarth map,
please let me know and I will put it up. I have individual tiles up to
level 3 though created by my tool, the tiles created by Marble itself
are not optimal due to the bug described above.
Greets,
Christophe Leske
multimedial.de
PROFILE: www.linkedin.com/in/multimedial
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