[Marble-commits] KDE/kdeedu/marble/src/lib
Jens-Michael Hoffmann
jensmh at gmx.de
Tue Jan 26 12:56:17 CET 2010
SVN commit 1080542 by jmhoffmann:
Coding style changes.
M +35 -34 TileLoader.cpp
--- trunk/KDE/kdeedu/marble/src/lib/TileLoader.cpp #1080541:1080542
@@ -52,31 +52,31 @@
class TileLoaderPrivate
{
- public:
- TileLoaderPrivate()
- : m_datasetProvider( 0 ),
- m_downloadManager( 0 ),
- m_layer( 0 ),
- m_tileWidth( 0 ),
- m_tileHeight( 0 )
- {
- m_tileCache.setMaxCost( 20000 * 1024 ); // Cache size measured in bytes
- }
+public:
+ TileLoaderPrivate()
+ : m_datasetProvider( 0 ),
+ m_downloadManager( 0 ),
+ m_layer( 0 ),
+ m_tileWidth( 0 ),
+ m_tileHeight( 0 )
+ {
+ m_tileCache.setMaxCost( 20000 * 1024 ); // Cache size measured in bytes
+ }
- DatasetProvider *m_datasetProvider;
- HttpDownloadManager *m_downloadManager;
- GeoSceneLayer *m_layer;
- QHash <TileId, TextureTile*> m_tilesOnDisplay;
- int m_tileWidth;
- int m_tileHeight;
- QCache <TileId, TextureTile> m_tileCache;
+ DatasetProvider *m_datasetProvider;
+ HttpDownloadManager *m_downloadManager;
+ GeoSceneLayer *m_layer;
+ QHash <TileId, TextureTile*> m_tilesOnDisplay;
+ int m_tileWidth;
+ int m_tileHeight;
+ QCache <TileId, TextureTile> m_tileCache;
};
-TileLoader::TileLoader( HttpDownloadManager *downloadManager, MarbleModel* parent)
+TileLoader::TileLoader( HttpDownloadManager *downloadManager, MarbleModel* parent )
: d( new TileLoaderPrivate() ),
- m_parent(parent)
+ m_parent( parent )
{
setDownloadManager( downloadManager );
}
@@ -148,8 +148,8 @@
while ( it.hasNext() ) {
it.next();
if ( !it.value()->used() ) {
- // If insert call result is false then the cache is too small to store the tile
- // but the item will get deleted nevertheless and the pointer we have
+ // If insert call result is false then the cache is too small to store the tile
+ // but the item will get deleted nevertheless and the pointer we have
// doesn't get set to zero (so don't delete it in this case or it will crash!)
d->m_tileCache.insert( it.key(), it.value(), it.value()->numBytes() );
d->m_tilesOnDisplay.remove( it.key() );
@@ -163,8 +163,8 @@
QHashIterator<TileId, TextureTile*> it( d->m_tilesOnDisplay );
while ( it.hasNext() ) {
it.next();
- // If insert call result is false then the cache is too small to store the tile
- // but the item will get deleted nevertheless and the pointer we have
+ // If insert call result is false then the cache is too small to store the tile
+ // but the item will get deleted nevertheless and the pointer we have
// doesn't get set to zero (so don't delete it in this case or it will crash!)
d->m_tileCache.insert( it.key(), it.value(), it.value()->numBytes() );
d->m_tilesOnDisplay.remove( it.key() );
@@ -189,7 +189,7 @@
GeoSceneTexture * texture = static_cast<GeoSceneTexture *>( d->m_layer->groundDataset() );
- return d->m_tileWidth * TileLoaderHelper::levelToColumn(
+ return d->m_tileWidth * TileLoaderHelper::levelToColumn(
texture->levelZeroColumns(), level );
}
@@ -199,7 +199,7 @@
GeoSceneTexture * texture = static_cast<GeoSceneTexture *>( d->m_layer->groundDataset() );
- return d->m_tileHeight * TileLoaderHelper::levelToRow(
+ return d->m_tileHeight * TileLoaderHelper::levelToRow(
texture->levelZeroRows(), level );
}
@@ -299,7 +299,8 @@
QString tilepath = MarbleDirs::path( TileLoaderHelper::themeStr( texture ) );
// mDebug() << "TileLoader::maxPartialTileLevel tilepath" << tilepath;
- QStringList leveldirs = QDir( tilepath ).entryList( QDir::AllDirs | QDir::NoSymLinks | QDir::NoDotAndDotDot );
+ QStringList leveldirs = QDir( tilepath ).entryList( QDir::AllDirs | QDir::NoSymLinks
+ | QDir::NoDotAndDotDot );
bool ok = true;
@@ -327,7 +328,7 @@
const int levelZeroColumns = texture->levelZeroColumns();
const int levelZeroRows = texture->levelZeroRows();
- bool noerr = true;
+ bool noerr = true;
// Check whether the tiles from the lowest texture level are available
//
@@ -362,22 +363,22 @@
// emit paintTile( d->m_tilesOnDisplay[id], x, y, level, d->m_theme, true );
GeoSceneTexture * texture = static_cast<GeoSceneTexture *>( d->m_layer->groundDataset() );
- d->m_tilesOnDisplay[id]->loadDataset( texture, id, &d->m_tileCache );
+ d->m_tilesOnDisplay[id]->loadDataset( texture, id, &d->m_tileCache );
m_parent->paintTile( d->m_tilesOnDisplay[id], texture, true );
// (d->m_tilesOnDisplay[id])->reloadTile( x, y, level, d->m_theme );
} else {
- // Remove "false" tile from cache so it doesn't get loaded anymore
- d->m_tileCache.remove( id );
- mDebug() << "No such ID:" << idStr;
+ // Remove "false" tile from cache so it doesn't get loaded anymore
+ d->m_tileCache.remove( id );
+ mDebug() << "No such ID:" << idStr;
}
}
-void TileLoader::reloadTile( const QString &relativeUrlString, const QString &_id )
+void TileLoader::reloadTile( const QString &relativeUrlString, const QString &id )
{
Q_UNUSED( relativeUrlString );
- // mDebug() << "Reloading Tile" << relativeUrlString << "id:" << _id;
+ // mDebug() << "Reloading Tile" << relativeUrlString << "id:" << id;
- reloadTile( _id );
+ reloadTile( id );
}
void TileLoader::update()
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