[Marble-commits] KDE/kdeedu/marble/src/lib
Torsten Rahn
tackat at kde.org
Mon Dec 27 01:07:59 CET 2010
SVN commit 1209496 by rahn:
- Fix a regression in MarbleMap::setMapThemeId which took the
availability of texture layers for granted ... which is not the
case for the plain map.
M +15 -2 MarbleMap.cpp
--- trunk/KDE/kdeedu/marble/src/lib/MarbleMap.cpp #1209495:1209496
@@ -833,9 +833,13 @@
d->m_viewParams.setMapThemeId( mapThemeId );
GeoSceneDocument *mapTheme = d->m_viewParams.mapTheme();
+ // NOTE due to frequent regressions:
+ // Do NOT take it for granted that there is any TEXTURE or VECTOR data AVAILABLE
+ // at this point. Some themes do NOT have either vector or texture data!
+ // Check whether there is a vector layer available:
+ if ( mapTheme->map()->hasVectorLayers() ) {
// Set all the colors for the vector layers
- if ( mapTheme->map()->hasVectorLayers() ) {
d->m_veccomposer.setOceanColor( mapTheme->map()->backgroundColor() );
// Just as with textures, this is a workaround for DGML2 to
@@ -870,8 +874,13 @@
}
}
+ // NOTE due to frequent regressions:
+ // Do NOT take it for granted that there is any TEXTURE or VECTOR data AVAILABLE
+ // at this point.
+
+ // Check whether there is a texture layer available:
+ if ( mapTheme && mapTheme->map()->hasTextureLayers() ) {
d->m_textureLayer.setMapTheme( mapTheme );
- if ( mapTheme && mapTheme->map()->hasTextureLayers() ) {
// If the tiles aren't already there, put up a progress dialog
// while creating them.
@@ -911,6 +920,10 @@
d->m_textureLayer.setupTextureMapper( d->m_viewParams.projection() );
}
+ // NOTE due to frequent regressions:
+ // Do NOT take it for granted that there is any TEXTURE or VECTOR data AVAILABLE
+ // at this point!
+
d->m_placemarkLayout.requestStyleReset();
if ( mapTheme ) {
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