D29684: Improve opengl debug messages
Vlad Zahorodnii
noreply at phabricator.kde.org
Tue May 12 18:55:10 BST 2020
zzag added inline comments.
INLINE COMMENTS
> scene_opengl.cpp:414-415
> Q_UNUSED(userParam)
> while (message[length] == '\n' || message[length] == '\r')
> --length;
>
Hmm, why doesn't this code work?
REPOSITORY
R108 KWin
REVISION DETAIL
https://phabricator.kde.org/D29684
To: apol, #kwin
Cc: zzag, kwin, Orage, cacarry, LeGast00n, The-Feren-OS-Dev, cblack, jraleigh, zachus, fbampaloukas, mkulinski, ragreen, jackyalcine, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, romangg, jensreuterberg, abetts, sebas, apol, ahiemstra, mart
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