D23881: Possible solution for scheduling repaints on NVIDIA
Fredrik Höglund
noreply at phabricator.kde.org
Mon Sep 23 00:47:59 BST 2019
fredrik updated this revision to Diff 66636.
fredrik added a comment.
Use a fence to ensure that all rendering is complete before swapping buffers.
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R108 KWin
CHANGES SINCE LAST UPDATE
https://phabricator.kde.org/D23881?vs=65861&id=66636
REVISION DETAIL
https://phabricator.kde.org/D23881
AFFECTED FILES
plugins/platforms/x11/standalone/glxbackend.cpp
plugins/platforms/x11/standalone/glxbackend.h
To: fredrik, #kwin, romangg
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