D24457: [wayland] Ensure that repaints_region is in frame-local coordinates
David Edmundson
noreply at phabricator.kde.org
Wed Nov 13 13:12:28 GMT 2019
davidedmundson added a comment.
When we call this line:
connect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
TopLevel::addDamage is relative to buffer
When we call
Toplevel::addDamage(damage);
TopLevel::addDamage is relative to the frame
So that's a bit messy. We can ship this for now, but I think we should do the manipulation elsewhere.
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https://phabricator.kde.org/D24457
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