D22153: blur: Disable sRGB when the framebuffer is linear
Vlad Zagorodniy
noreply at phabricator.kde.org
Tue Jul 2 20:28:16 BST 2019
zzag accepted this revision.
zzag added inline comments.
This revision is now accepted and ready to land.
INLINE COMMENTS
> blur.cpp:134
> + GLuint prevFbo = 0;
> + glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, (GLint *) &prevFbo);
> +
Please use `reinterpret_cast` instead of c-style cast.
REPOSITORY
R108 KWin
REVISION DETAIL
https://phabricator.kde.org/D22153
To: fredrik, #kwin, zzag
Cc: zzag, kwin, LeGast00n, sbergeron, jraleigh, fbampaloukas, GB_2, mkulinski, ragreen, jackyalcine, Pitel, iodelay, crozbo, bwowk, ZrenBot, ngraham, alexeymin, himcesjf, lesliezhai, ali-mohamed, hardening, jensreuterberg, abetts, sebas, apol, mart
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