[Ktechlab-devel] More on Document / Simulator interface
Axel Jäger
axel.jaeger at basyskom.de
Sun Jan 3 11:42:42 UTC 2010
> Concerning the float/double question:
> on most (all?) of our target platforms, float will have single-precision,
> where double offers double-precision. Of course, size differs and float might
> be faster on embedded platforms, like arm. I think, as long as we don't
> encounter any performance issues, because of matrices with really large
> dimensions, we should use double.
If your main concern is bad performance on ARM, use qreal. It is a double on all plattforms except ARM. It is used in QGraphicsView for nearly everything.
Axel
More information about the Ktechlab-devel
mailing list