[Kstars-devel] Proper Motion Corrections - The Right Way

Akarsh Simha akarshsimha at gmail.com
Wed Jul 9 23:19:22 CEST 2008


Hi Jason,

> One way would be to add code to draw the paths of a few of the high PM
> stars on the skymap, and then count the number of trixels that they
> intersect (after having turned on trixel drawing).

Err... how would I do that?

Regards
Akarsh


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