[Kstars-devel] Painting of the various objects
Alessio Sangalli
alesan at manoweb.com
Sat Jan 3 22:21:46 CET 2004
Hi, could someone *briefly* explain me the logic that Kstars use to
paint the various objects in the sky? I've read the source code tonite -
every object has a different function to be painted, etc. However I
still miss a more general view of the process.
I would like to know, in few words, what would be necessary to do to add
a new class of objects (who said "satellites"!?) other than writing a
function to calculate their position and paiting a spot + label :)
It would be cool to talk about this in the irc channel but by now I'm
alone there :(
bye! thank you!
ciao
Alessio Sangalli
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