[Kstars-devel] OpenGL: the beginning

Jason Harris kstars at 30doradus.org
Sun Nov 30 21:14:40 CET 2003


Yes, if you have a 3D video card and OpenGL installed properly, then KStars 
rendering should be *much* faster.  We'll see how good it is in practice :)

Jason

On Thursday 27 November 2003 03:37 pm, Heiko Evermann wrote:
> Hi Jason,
>
> does that mean that OpenGL capable hardware would  automagically speed
> up our calculations? That would be really nice.
>
> Heiko
>
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KStars: KDE Desktop Planetarium
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