[Kst] [Kst-plot/kst] f68886: More scripting work: primitives

Nicolas Brisset nicolas.brisset at free.fr
Thu Jul 24 07:23:06 UTC 2014

Hi Barth,

While working on the improved view vector dialog, I saw code for editable vectors. But I could not really figure out how to make a vector editable. Apparently it is possible from the scripting interface. Could we also allow it from the view vector dialog?
I think we should add new methods of editing/creating vectors:
1. paste data from another application into new vectors
2. generate random values
3. generate geometrically spaced values
4. edit existing vector or type in values by hand

2 and 3 are quite trivial, 1 may be a little more work and 4 could also be easy if we can use the existing view vector dialog code.
Can you help on that? Do you know how it's supposed to work?


----- Mail original -----
> De: "Barth Netterfield" <netterfield at astro.utoronto.ca>
> À: kst at kde.org
> Envoyé: Mercredi 23 Juillet 2014 19:00:08
> Objet: [Kst] [Kst-plot/kst] f68886: More scripting work: primitives
> Branch: refs/heads/master
>   Home:   https://github.com/Kst-plot/kst
>   Commit: f688865b7e875c7d232017755c65fca0ecf8e191
>       https://github.com/Kst-plot/kst/commit/f688865b7e875c7d232017755c65fca0ecf8e191
>   Author: Barth Netterfield <netterfield at astro.utoronto.ca>
>   Date:   2014-07-23 (Wed, 23 Jul 2014)
>   Changed paths:
> [...]
>   Log Message:
>   -----------
>   More scripting work: primitives
> -Clean up Vector and Matrix interfaces.
> -Add editable matrixes and editable vectors.
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