[Kst] [Kst-plot/kst] f68886: More scripting work: primitives
Nicolas Brisset
nicolas.brisset at free.fr
Thu Jul 24 07:23:06 UTC 2014
Hi Barth,
While working on the improved view vector dialog, I saw code for editable vectors. But I could not really figure out how to make a vector editable. Apparently it is possible from the scripting interface. Could we also allow it from the view vector dialog?
I think we should add new methods of editing/creating vectors:
1. paste data from another application into new vectors
2. generate random values
3. generate geometrically spaced values
4. edit existing vector or type in values by hand
2 and 3 are quite trivial, 1 may be a little more work and 4 could also be easy if we can use the existing view vector dialog code.
Can you help on that? Do you know how it's supposed to work?
Nicolas
----- Mail original -----
> De: "Barth Netterfield" <netterfield at astro.utoronto.ca>
> À: kst at kde.org
> Envoyé: Mercredi 23 Juillet 2014 19:00:08
> Objet: [Kst] [Kst-plot/kst] f68886: More scripting work: primitives
>
> Branch: refs/heads/master
> Home: https://github.com/Kst-plot/kst
> Commit: f688865b7e875c7d232017755c65fca0ecf8e191
> https://github.com/Kst-plot/kst/commit/f688865b7e875c7d232017755c65fca0ecf8e191
> Author: Barth Netterfield <netterfield at astro.utoronto.ca>
> Date: 2014-07-23 (Wed, 23 Jul 2014)
>
> Changed paths:
> [...]
> Log Message:
> -----------
> More scripting work: primitives
>
> -Clean up Vector and Matrix interfaces.
> -Add editable matrixes and editable vectors.
>
>
>
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