[Kst] [Bug 129598] Inconsistent UI in regard to color palette
Duncan Hanson
duncan.hanson at gmail.com
Thu Jun 22 23:44:23 CEST 2006
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http://bugs.kde.org/show_bug.cgi?id=129598
------- Additional Comments From duncan.hanson gmail com 2006-06-22 23:44 -------
SVN commit 554016 by dhanson:
CCBUG:129598 i find that the psds calculated with psdcalculator differ from those calculated by KstPSD because of normalization. i've reverted PSDCalculator to the original normalization- but I can't see that I've done anything wrong.
M +12 -2 psdcalculator.cpp
--- trunk/extragear/graphics/kst/src/libkstmath/psdcalculator.cpp #554015:554016
@ -33,7 +33,7 @
#define PSDMINLEN 2
#define PSDMAXLEN 27
-double PSDCalculator::cabs2(double r, double i) {
+inline double PSDCalculator::cabs2(double r, double i) {
return r*r + i*i;
}
@ -184,7 +184,7 @
updateWindowFxn(apodizeFxn, gaussianSigma);
}
- int currentCopyLen;
+ int currentCopyLen, nsamples = 0;
int i_samp, i_subset, ioffset;
memset(output, 0, sizeof(double)*outputLen); // initialize output.
@ -246,6 +246,8 @
}
}
+ nsamples += currentCopyLen;
+
rdft(_awLen, 1, _a); //real discrete fourier transorm on _a.
output[0] += _a[0] * _a[0];
@ -255,6 +257,9 @
}
}
+ // FIXME: NORMALIZATION.
+ /* This normalization doesn't give the same results as the original KstPSD.
+
double frequencyStep = .5*(double)inputSamplingFreq/(double)(outputLen-1);
//normalization factors which were left out earlier for speed.
@ -262,7 +267,12 @
// - /(_awLen*_awLen) for the constant Wss from numerical recipes in C. (ensure that the window function agrees with this.)
// - /i_subset to average the powers in all the subsets.
double norm = 2.0/(double)_awLen/(double)_awLen/(double)i_subset;
+ */
+ // original normalization
+ double frequencyStep = 2.0*(double)inputSamplingFreq/(double)nsamples; //OLD value for frequencyStep.
+ double norm = 2.0/(double)nsamples*2.0/(double)nsamples; //OLD value for norm.
+
switch (outputType) {
default:
case PSDAmplitudeSpectralDensity: // amplitude spectral density (default) [V/Hz^1/2]
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