KPovModeler Tutorial
Hugo Ferreira
hmf at inescporto.pt
Tue Jul 15 09:07:33 CEST 2003
Hi,
> > Interesting. BTW it is "works". Way too old to be studdying 8-}.
>
> Can you write a few sentences about you?
Sure. I am a researcher at an intitute. Research is in the area of
workflow/e-commerce. I may be starting my Phd, but don't know when.
I did some work in 3D, but this was years ago. I enhanced a radiosity
algorithm to include specular effects. It worked but still had some "kinks"
in it. I picked up on KPovmodeler because I am modelling a house and used
Cycas to do it. Unfortunatelly, as a (free) architectural package, it does
not provide me with easy visualization. KPovmodeler does, but I cannot import
some of the povray objects (polygons) exported by Cycas.
Uuuf!! That was long.
>
snip...
>
> I just couldn't figure it out how to build an object tree while parsing
> with bison. And I had the fear that bison is too inflexible. I don't think
> I can build a class hierarchy with different parsers with bison like
> KPovModeler has at the moment.
Some people seem to have done this. But Luis has pointed out additional
problems. Oh well...
Regards,
Hugo
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