[KPhotoAlbum] Problems with libkgeomap - again
Johannes Zarl-Zierl
johannes at zarl-zierl.at
Sat Feb 20 22:16:55 GMT 2016
Hello Matthias,
Glad to hear that the problem disappeared for you!
Thanks for the stack trace - it allowed me to find a possible root cause of
the crash. This should be fixed in commit 8dbfadf.
Cheers,
Johannes
On Sunday 14 February 2016 14:08:47 Matthias Heukäufer wrote:
> It is more than a bit embarrassing, but it seems that my problem has
> disappeared. I was absolutely sure that I had tried every possible
> combination of different KPhotoalbum/ KGeomap-versions and installation
> paths, but it seems that I have missed something.
> Anyway, I compiled 4.6.2 again from a freshly downloaded source and now
> it works (well, sort of: I have to reload EXIF-information a couple of
> times for every picture to have it shown at the correct location, but at
> least KPhotoalbum runs stable again).
> Maybe 'make clean' had not taken care of all relevant files.
> Since I have already wasted so much of everybody's time, I will stick
> with what I have for now and wait for kgeomap to become available as a
> regular Debian package.
>
> Thank you and please apologize the confusion - Matthias
>
> On 13.02.2016 21:16, Johannes Zarl-Zierl wrote:
> > Hi Matthias,
> >
> > On Friday 12 February 2016 14:35:48 Matthias Heukäufer wrote:
> >> Whenever I start kphotoalbum (both with my real database or the demo
> >> database), the program crashes a few seconds after I open the thumbnail
> >> viewer.
> >> On the terminal I get the following error message:
> >> ASSERT: "!fileName.isNull()" in file
> >> /home/matthias/temp/kphotoalbum-4.7/ThumbnailView/ThumbnailModel.cpp,
> >> line 179
> >
> > I did a quick look into possible connections between this failed assert
> > and
> > kgeomap, but I couldn't find anything obvious.
> > If you can provide a full stack trace (from the KDE crash handler), this
> > would be easier to debug.
> >
> >> When I build the program without kgeomap, it runs fine.
> >> Does anybody have an idea how I could solve this?
> >
> > The most valuable info is probably a stack trace. To get a good stack
> > trace, it's a good idea to set the CMAKE_BUILD_TYPE to Debug when you run
> > cmake...
> >
> > HTH,
> >
> > Johannes
> >
> > P.S.: I probably won't be able to get into this before next weekend, so
> > please be patient ;-)
> >
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