[konsole] [Bug 371687] New: Unicode characters appear cut off and mess up text height for rest of line
flarn2006
bugzilla_noreply at kde.org
Tue Oct 25 23:47:02 UTC 2016
https://bugs.kde.org/show_bug.cgi?id=371687
Bug ID: 371687
Summary: Unicode characters appear cut off and mess up text
height for rest of line
Product: konsole
Version: 15.12.3
Platform: Other
URL: http://unix.stackexchange.com/questions/318909/how-do-
i-fix-this-text-rendering-issue-in-konsole
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: NOR
Component: font
Assignee: konsole-devel at kde.org
Reporter: flarn2006 at gmail.com
Target Milestone: ---
User-Agent: Mozilla/5.0 (X11; Ubuntu; Linux x86_64; rv:49.0)
Gecko/20100101 Firefox/49.0
Build Identifier: 15.12.3
Whenever Konsole needs to use Unicode characters that are a different height
from the rest of the text (generally because they aren't available in the
selected font, so it needs to get them from a different one) they don't appear
correctly. Instead of being resized to fit in the line, the characters are
simply cropped, so part of it isn't visible. The line height also isn't reset,
so the rest of the line (even normal characters) is offset and doesn't line up
vertically with the beginning of the line. This can lead to these characters
being cut off as well.
Reproducible: Always
Steps to Reproduce:
1. Make sure Konsole's encoding is set to UTF-8.
2. Type 'uudecode' at the shell prompt in Konsole and press Enter.
3. Copy and paste the following text into Konsole, starting with (and
including) the "begin" line and ending with (and including) "end".
begin 664 /dev/stdout
M"@H)54Y)0T]$12`]/3T]/3X at XX.]X+R\X+J(V83-G."ZB."\O>^^B2`\/3T]
-/3T at 54Y)0T]$10H*"@``
`
end
4. Press Enter if necessary.
5. Note how the characters are cut off, and how the beginning and end of the
line are not lined up.
Actual Results:
https://i.stack.imgur.com/GkZdn.png (the very bottom of the image)
Expected Results:
https://i.stack.imgur.com/ba35f.png (the very bottom of the image)
This image is from gnome-terminal, which displays text correctly.
Turning off bi-directional text rendering makes the remainder of the line shift
up instead of down.
The font used in the example images (also the font I use regularly) is "PxPlus
IBM VGA8", available from the following URL:
http://int10h.org/oldschool-pc-fonts/fontlist/
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