[Konsole-devel] Review Request: Draw unable-to-simulate line characters in the normal way, i.e., using the glyph provided by font

Jekyll Wu adaptee at gmail.com
Wed Oct 12 14:05:20 UTC 2011


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http://git.reviewboard.kde.org/r/102836/
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(Updated Oct. 12, 2011, 2:05 p.m.)


Review request for Konsole.


Changes
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fix the wrong end of final range


Description
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Currently konsole draw most line characters itself, instead of using the glyph provided by font. Unfortunately, the model of 5x5 pixel matrix can't be used to simulate and draw a few of them. So the result is those chracters are not drawn, leaving whitespace in its place.

The patch simply reduce the range of line charaters to the actually supported set. So those unsupported line characters are drawn in the normal way of using the glyph provided by font. 

This is more like workaround than solution, but I think it is bettern than current situation.


This addresses bug 210329.
    http://bugs.kde.org/show_bug.cgi?id=210329


Diffs (updated)
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  src/Character.h 9fde2ee 
  src/TerminalDisplay.cpp b416f41 

Diff: http://git.reviewboard.kde.org/r/102836/diff/diff


Testing
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Use comment #4 of bug #210329 as a simple test. Seems fine, no regression observed so far.


Thanks,

Jekyll Wu

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