[Konsole-devel] [PATCH] Windows port
Andrius da Costa Ribas
andriusmao at gmail.com
Tue Feb 10 18:33:45 UTC 2009
Is it possible to include a preview binary in the installer?
2009/2/1 Robert Knight <robertknight at gmail.com>:
> Hi Patrick,
>
> Seems sensible to me but it is probably best to discuss issues around
> dividing the code into libraries on kde-devel at kde.org
> where there are developers who understand this better than I do.
>
> Regards,
> Robert.
>
>
> 2009/2/1 Patrick Spendrin <ps_ml at gmx.de>:
>> Robert Knight schrieb:
>>>
>>> Hi,
>>>
>>> Thank-you for the patch. I prefer platform specific #if-defs to be
>>> kept to a minimum. If you are writing code which would compile on all
>>> platforms but should only be executed on some of them, eg:
>>>
>>> +#ifndef Q_WS_WIN
>>> setPtyChannels(KPtyProcess::AllChannels);
>>> +#else
>>> + setOutputChannelMode(SeparateChannels);
>>> +#endif
>>
>> Especially this code doesn't compile here ;-) (due to missing KPtyProcess)
>> and most of the code used for real terminal interaction doesn't compile
>> here, so it surely won't work without ifdefs (but you're right, we can
>> minimize them).
>> A patch for that needs me some more time though.
>>>
>>> Then it would be better to put the platform specific code in a
>>> sub-class and call it via a virtual function. This is easier to read
>>> and compile-time breakages in code for other platforms are detected
>>> sooner - see the ProcessInfo class implementations for Linux and
>>> Solaris. Things are slightly more complex here since you want to use
>>> KProcess as the base class on Windows and KPtyProcess on Unix. That
>>> could be fixed by making Konsole::Pty not inherit directly from
>>> KProcess but have a KProcess as a field internally and provide a
>>> virtual process() accessor.
>>>
>>> +#ifndef Q_WS_WIN
>>> class KDE_EXPORT Profile : public QSharedData
>>> +#else
>>> +class Profile : public QSharedData
>>> +#endif
>>>
>>> Why is KDE_EXPORT being removed here on Windows? If it is required,
>>> the KDE_EXPORT macro should be replaced with something else (eg.
>>> KONSOLE_TEST_EXPORT) which is #defined appropriately depending on the
>>> platform.
>>
>> I am currently trying to find a way through this.
>> The small problem is that there is a difference between a kdeinit executable
>> under Windows and under Linux. the first is a normal application, whereas
>> the second is more of the library kind. This also makes linking to the
>> kdeinit executable possible under Linux (and that way also exporting from
>> it) whereas this doesn't work under windows.
>>
>> Edit: I decided to make up a libkonsoleprivate instead which is linked by
>> the tests, the kdeinit executable and the kpart plugin.
>> This way the amount of compiled files should be reduced as well.
>> I attached the patch for that, can you please look at it?
>>>
>>>> I would prefer to backport the patch too, since it is rather valuable for
>>>> us.
>>>
>>> Generally speaking, only small bug-fixing patches should be
>>> backported. Plus as you mentioned yourself, there are still some
>>> problems to iron out on Windows.
>>
>> If I make more indepth changes this would be of course stupid (the other
>> changes wouldn't have changed anything for Linux). That's why I would apply
>> all changes only to trunk.
>>
>>>
>>> Regards,
>>> Robert.
>>
>> Thanks so far,
>> Patrick
>>>
>>
>>
>> Ok, just to give you an impression, here is a screenshot of konsole:
>> http://imagebin.ca/view/LoZdwOM.html
>>
>>
>> --
>> web: http://windows.kde.org
>> mailing list: kde-windows at kde.org
>> irc: #kde-windows (irc.freenode.net)
>>
>> _______________________________________________
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>> konsole-devel at kde.org
>> https://mail.kde.org/mailman/listinfo/konsole-devel
>>
>>
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