[Konsole-devel] [Bug 160137] CharacterColor.h != and == implementation causing alignment trap on ARM (and probably other) processors (x86 not affected)
Robert Knight
robertknight at gmail.com
Sun Mar 30 22:46:44 UTC 2008
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http://bugs.kde.org/show_bug.cgi?id=160137
robertknight gmail com changed:
What |Removed |Added
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Status|UNCONFIRMED |NEW
everconfirmed|0 |1
------- Additional Comments From robertknight gmail com 2008-03-31 00:46 -------
> Alignment problem aside, the operator==() and operator!=() methods
> are equivalent to the built-in defaults which the compiler generates.
Sorry, moment of stupidity, I was thinking of operator=(). An alterative would be to use memcmp() in operator==() and then define operator!=() as !operator==().
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