[Konsole-devel] [Bug 160137] CharacterColor.h != and == implementation causing alignment trap on ARM (and probably other) processors (x86 not affected)

Robert Knight robertknight at gmail.com
Sun Mar 30 22:46:44 UTC 2008


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http://bugs.kde.org/show_bug.cgi?id=160137         
robertknight gmail com changed:

           What    |Removed                     |Added
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             Status|UNCONFIRMED                 |NEW
      everconfirmed|0                           |1



------- Additional Comments From robertknight gmail com  2008-03-31 00:46 -------
> Alignment problem aside, the operator==() and operator!=() methods
> are equivalent to the built-in defaults which the compiler generates. 

Sorry, moment of stupidity, I was thinking of operator=().  An alterative would be to use memcmp() in operator==() and then define operator!=() as !operator==().



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