[Konsole-devel] Disable BiDi rendering in konsole4

Robert Knight robertknight at gmail.com
Fri Mar 21 16:45:07 UTC 2008


Hello Diego,

I never got the original email with the original patch.  I suggest
creating a bug report on bugs.kde.org and attaching the patch as part of
it.

Regards,
Robert. 

On Fri, 2008-03-21 at 11:59 +0200, Diego Iastrubni wrote:
> Is it ok to commit? 
> 
> On Saturday 15 March 2008 23:20:18 Diego Iastrubni wrote:
> > Hi Robert,
> >
> > (I see your response on the archives, but it did not arrive here).
> >
> > I saw the patch you made a few weeks ago. It's not enough. Also, setting
> > the "layout direction" on the painter is not what I need. I don't want to
> > change the paragraph direction on the drawed text, but disable the BiDi
> > rendering on the display, since console applications already take care of
> > it. (vim and emacs have a bidi build, and there are other hacks as fribidi
> > and akka). Changing the location of the chars will confuse a lot of
> > applications, and must be avoided.
> >
> > For example, "cat mazal-tov.txt" on your konsole with the patch attached
> > previously and then enable/disable the BiDi rendering.
> >
> > On Friday 14 March 2008 21:14:45 Diego Iastrubni wrote:
> > > Hello all,
> > >
> > > One feature which is missing from konsole4 (comparing to konsole3) is the
> > > rendering of BiDi. In konsole3 BiDi was disabled by default and it can be
> > > enabled from the options dialog, or pressing alt+control+b.
> > >
> > > In QPainter4, there is no option for this, but it may be hacked using
> > > &LRO; +text (I will open a task in Trolltech and ask for such method in
> > > Qt4.5). Meanwhile, I have a patch here which enables/disables this
> > > feature (note that there was some code left in konsole, some variables
> > > already defined which deal with BiDi).
> > >
> > > I still am missing the keyboard shortcut to enable/disable this on the
> > > current view/profile, and I was hopping someone would give me a hint
> > > about this.
> > >
> > > The patch is attached, and I can commit if no one objects.
> > >
> > > - diego
> 
> 
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