[Konsole-devel] [Bug 54230] konsole flickers when resizing

Kurt V.Hindenburg kurt.hindenburg at kdemail.net
Sat Jul 8 22:59:37 UTC 2006


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http://bugs.kde.org/show_bug.cgi?id=54230         
kurt.hindenburg kdemail net changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED



------- Additional Comments From kurt.hindenburg kdemail net  2006-07-09 00:59 -------
SVN commit 560010 by hindenburg:

Patch to reduce flickering by Andreas Kling.

Already forwarded port Qt4 version to /trunk.

BUG: 54230


 M  +43 -1     TEWidget.cpp  


--- branches/KDE/3.5/kdebase/konsole/konsole/TEWidget.cpp #560009:560010
 @ -316,7 +316,7  @
 /* ------------------------------------------------------------------------- */
 
 TEWidget::TEWidget(QWidget *parent, const char *name)
-:QFrame(parent,name)
+:QFrame(parent,name,WNoAutoErase)
 ,font_h(1)
 ,font_w(1)
 ,font_a(1)
 @ -983,6 +983,48  @
   paintContents(paint, rect, pm != 0);
 
   drawFrame( &paint );
+
+  // Since we're using WNoAutoErase, we have to make sure that
+  // every single pixel is painted by the paint event.
+  // To do this, we must figure out which pixels are left in the
+  // area between the terminal image and the frame border.
+
+  // Calculate the contents rect excluding scroll bar.
+  QRect innerRect = contentsRect();
+  if( scrollLoc != SCRNONE )
+    innerRect.setWidth( innerRect.width() - scrollbar->width() );
+
+  innerRect.setWidth( innerRect.width() + 3 );
+  innerRect.setHeight( innerRect.height() );
+
+  // Calculate the emulation rect (area needed for actual terminal contents)
+  QRect emurect( contentsRect().topLeft(), QSize( columns * font_w + 2 * rimX, lines * font_h + 2 * rimY ));
+
+  // Now erase() the remaining pixels on all sides of the emulation
+
+  // Top
+  QRect er( innerRect );
+  er.setBottom( emurect.top() );
+  erase( er );
+
+  // Bottom
+  er.setBottom( innerRect.bottom() );
+  er.setTop( emurect.bottom() );
+  erase( er );
+
+  // Left
+  er.setTop( emurect.top() );
+  er.setBottom( emurect.bottom() - 1 );
+  er.setRight( emurect.left() );
+  erase( er );
+
+  // Right
+  er.setRight( innerRect.right() );
+  er.setTop( emurect.top() );
+  er.setBottom( emurect.bottom() - 1 );
+  er.setLeft( emurect.right() );
+  erase( er );
+
   paint.end();
   setUpdatesEnabled(true);
 }



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