[Konsole-devel] [Bug 44993] graphical characters not displayed
Lars Doelle
lars.doelle at on-line.de
Thu Oct 24 01:49:43 UTC 2002
On Tuesday 22 October 2002 08:11, Nikita V.Youshchenko wrote:
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> http://bugs.kde.org/show_bug.cgi?id=44993
> yoush at cs.msu.su changed:
>
> What |Removed |Added
> ---------------------------------------------------------------------------
>- CC|tix.64 at gmx.de |
>
>
>
> ------- Additional Comments From yoush at cs.msu.su 2002-10-22 08:11 -------
> Seems that with Qt 3.0.5 the only way to see line-drawing chars in konsole
> is to use iso10646 (unicode) fonts. But those are absolutely unusable on
> slow X terminals - if I configure xfs to provide unicode fonts, start time
> of KDE programs on some our terminals increasze from 5 seconds to 1-2
> minutes.
Yes, fonts are broken in many ways. QT aparently messes everything up with
merging glyphs in from other fonts, too. This might be acceptable for kword
but not for konsole, as it breaks the spacing.
Something with the code page has been broken either, as the linux font was
earlier tested to do well with with iso10646 font. The unicode font is not
too usable, as it contains some 10 thousand glyphs, which indeed takes a few
cycles and konsole is not too likely to cope with double width glyphs as
needed for kanji and friends.
As other things i find important things have been broken either, especially
full screen mode, i'll do a maintainance round in a bit and fixing unicode
support and removing some "features" like font mixing is pretty high on my
list.
-lars
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