5.1.3

Emmet O'Neill emmetoneill.pdx at gmail.com
Fri Nov 11 14:09:03 GMT 2022


I've had nothing but trouble uploading to Steam using the web interface, so
I'm going to have to delay the Steam release until Monday when I'll be back
in Portland.
I've posted an announcement to Steam letting people know about the delay.

On Mon, Nov 7, 2022 at 3:23 PM Iván Yossi <ghevan at gmail.com> wrote:

> Hi
>
> I checked the macOS dmg and they work as expected. It opens and shows the
> correct version. The common pitfals (python, gmic) work as usual.
>
> Iván Yossi
> <ghevan at gmail.com>
> IRC: ivanyossi
>
> El 7 de nov de 2022 3:37 -0600, Dmitry Kazakov <dimula73 at gmail.com>,
> escribió:
>
> Hi, Sharaf!
>
> I think it is fine to keep 5.1.2 on Android. Let's wait for feedback about
> apple packages and then just start the release.
>
>
> On Mon, Nov 7, 2022 at 12:22 PM Sharaf Zaman <shzam at sdf.org> wrote:
>
>> Yes, the 5.1.2 has been released and is currently in review for the
>> google store
>> mods. For clarity, it is the 5.1.3 we can’t release since it has a lower
>> version
>> number than 5.1.2.
>>
>> Dmitry Kazakov <dimula73 at gmail.com> writes:
>>
>> > Hi, Sharaf!
>> >
>> > Can we release 5.1.2 in the Play Market instead of the new one? You
>> said it is still “in review”
>> >
>> > On Mon, Nov 7, 2022 at 12:08 PM Sharaf Zaman <shzam at sdf.org> wrote:
>> >
>> >  I checked the Play Store and the issue is caused by
>> >  <
>> https://invent.kde.org/graphics/krita/-/commit/7be31482b867a40753c67db85f50e43c002cfcd3
>> >
>> >  commit where we revert back the version minor (this shouldn’t be done
>> unless the
>> >  app wasn’t released). But we already have an app with higher version
>> number “In
>> >  Review”. I tried cancelling it, but apparently there isn’t a way to do
>> it..
>> >
>> >  I *can* tweak the version number of the app bundle without having to
>> rebuild,
>> >  but unfortunately it will require resigning of the bundle for which we
>> need
>> >  Halla.
>> >
>> >  Dmitry Kazakov <dimula73 at gmail.com> writes:
>> >
>> >  > Hi, Halla!
>> >  >
>> >  > I have tested the Windows and Linux packages. They start correctly,
>> report the correct version and have my latest colorize mask fix. I think we
>> can do
>> >  most of the
>> >  > release steps ourselves except for adding a version to bko (I don’t
>> think anyone has rights for that). Though we can ask sysadmins for that :)
>> >  >
>> >  > So, basically, we have the following points blocking right now:
>> >  >
>> >  > 1) Test Apple and Android packages
>> >  > 2) Sharaf checks what happened to Play Console.
>> >  >
>> >  > After these two points are completed, we can do the official release:
>> >  >
>> >  > 1) Update download page
>> >  > 2) Publish the announcement
>> >  > 3) Ask sysadmins about a version on bugs.kde.org
>> >  > 4) Emmet uploads the version to Steam
>> >  >
>> >  > On Sun, Nov 6, 2022 at 7:54 PM Halla Rempt <halla at valdyas.org>
>> wrote:
>> >  >
>> >  >  Hi,
>> >  >
>> >  >  I’ve tagged, prepared and built a 5.1.3 release with a fix by
>> Dmitry and a revert by Tiar. I needed an updated version number for the
>> stores, and have
>> >  >  uploaded the binaries to download.kde.org and the Windows Store.
>> >  >
>> >  >  Uploading to Play Console failed (as I noted on IRC) and my windows
>> computer has broken down, so I cannot upload to Epic. Uploading to Steam is
>> for
>> >  >  Emmet.
>> >  >
>> >  >  Sharaf, can you please check what’s up with the Play Console?
>> >  >
>> >  >  And can y’all please check the packages and decide whether to
>> officially release (add version to bko, publish the announcement, update
>> the download
>> >  page)
>> >  >  tomorrow?
>> >  >
>> >  >  I’m really going to be away for four days now and I’m already
>> distracted as heck by what I’m going to do tomorrow…
>> >  >
>> >  >  Thanks!
>> >  >
>> >  >  Halla
>>
>>
>>
>> Kind Regards,
>> Sharaf Zaman
>> <https://www.sh-zam.com>
>>
>
>
> --
> Dmitry Kazakov
>
>
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