CSV format import-export
Fazekas László
mneko at freemail.hu
Fri Mar 4 11:13:18 UTC 2016
Hello Boud,
I hope I can do it very soon. But for now, I created a diff on
Phabricator (D1068) and added you (rempt) also as a reviewer if you
don't mind. Also thanks for the advice about the png part. I changed the
png export, if you have free time, please take a look at it, it's in the
csv_saver.cpp file from line 385.
Fazek
2016-03-04 11:56 keltezéssel, Boudewijn Rempt írta:
> On Tue, 1 Mar 2016, Fazekas László wrote:
>
>> Hello,
>>
>> I'm working on a CSV import and export plugin for Krita. CSV is an
>> animation export format of TVPaint. I already made an import plugin
>> for Blender as well.
>>
>> I've no git push rights and almost all of these files are new,
>
> If you've gotten this far, it might be a good idea to get you git push
> rights! It's not that hard, once you've got a KDE identity (needed for
> phabricator),
> you only need a sponsor to get push access. And then you can make your
> development
> branch and it would be really easy for everyone to follow your work!
>
>> so I attached the files to this mail as a tgz file. Only the
>> impex/CMakeLists.txt file is modified, all other files are new. To
>> load or save, use the Open and the Save As items on the File menu,
>> this is not an animation sequence format.
>>
>> There are still some questions for me (I'm not familiar with Qt anyway):
>>
>> - for bigger scenes, it takes a long time to load or save the
>> animation with this format (the plugin loads or saves a bunch of png
>> files). So I want to show the status with the progress bar at the
>> bottom of the main window. What is the correct way to do it? It seems
>> the png importer also using this same bar, so maybe I have to supress
>> that while showing mine.
>>
>> - during these long import/export operations, the gui stops working.
>> Is it a co-operative multitasking thing? What can I do to make it
>> more user friendly? Is there a callback or something?
>>
>> Fazek
>>
>>
>
>
>
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