My 16bit texture templates seem to crash Krit

Simon Legrand legrand.simon at gmail.com
Tue Mar 12 08:51:39 UTC 2013


Yes that would definitely be my fault. Will amend asap.
On Mar 12, 2013 7:39 AM, "Boudewijn Rempt" <boud at valdyas.org> wrote:

> On Tuesday 12 March 2013 Mar, Dmitry Kazakov wrote:
> > The template "1k 16 bit scalar" creates the image in Grayscale colorspace
> > (written in statusbar), but the color selector still works in RGB. That
> is
> > a problem in loading.
>
> The color selector is RGB because the layer is 32f RGB (while the image is
> 16 bit integer grayscale). The color selector follows the current layer's
> color space.
>
> --
> Boudewijn Rempt
> http://www.valdyas.org, http://www.krita.org, http://www.boudewijnrempt.nl
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