Animation paintop, bad performance

Dmitry Kazakov dimula73 at gmail.com
Thu Oct 21 17:35:30 CEST 2010


>
> On Wednesday 20 October 2010 16:17:15 Dmitry Kazakov wrote:
> > Yes, you may try to use the only setDirty() for a resulting rect.
>
> addDirtyRect is called by bitBlt. How can I influence that on the paintop
> level?
>

Hm.. Then, probably, that this is not the cause if the flickering, as
addDirtyRect() does not call setDirty(), and, most probably, these two rects
are optimized out by the scheduler.


-- 
Dmitry Kazakov
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