Animation paintop, bad performance

Cyrille Berger Skott cberger at
Mon Oct 11 10:20:25 CEST 2010

On Monday 11 October 2010, at wrote:
> Cyrille, would you add them, please?
Depends in what time frame :)

Otherwise, I have checked, all the NG iterators have the x,y coordinates 
internally. So it is a matter to add getters. So it is a matter of adding
virtual int x() const = 0;
virtual int y() const = 0;

to KisBaseConstAccessor

And then to implement the functions in all iterators/accessor.

Cyrille Berger Skott
-------------- next part --------------
An HTML attachment was scrubbed...

More information about the kimageshop mailing list