30-bit displaying with Krita?
boud at valdyas.org
Tue Dec 29 13:14:07 CET 2009
On Tuesday 29 December 2009, LukasT.dev at gmail.com wrote:
> On Tuesday 29 December 2009 09:06:20 Boudewijn Rempt wrote:
> > On Friday 25 December 2009, Adrian Page wrote:
> > > It will also be necessary to request a 10-bit visual when the OpenGL
> > > context is created. Without that, there's likely no benefit in storing
> > > the data in greater than 8 bits as it will just get converted to 8-bit
> > > when written to the frame buffer, unless the card opts to dither (my
> > > Nvidia card doesn't).
> > Is that actually doable with QGlWidget? I've tried to find something in
> > the Qt docs, but I cannot figure it out.
> Creating OpenGL rendering context with Qt is described here
> 262519 _______________________________________________
That doesn't look too good...
Boudewijn Rempt | http://www.valdyas.org
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