30-bit displaying with Krita?
Boudewijn Rempt
boud at valdyas.org
Tue Dec 29 09:06:20 CET 2009
On Friday 25 December 2009, Adrian Page wrote:
>
> It will also be necessary to request a 10-bit visual when the OpenGL
> context is created. Without that, there's likely no benefit in storing the
> data in greater than 8 bits as it will just get converted to 8-bit when
> written to the frame buffer, unless the card opts to dither (my Nvidia
> card doesn't).
>
Is that actually doable with QGlWidget? I've tried to find something in the Qt
docs, but I cannot figure it out.
--
Boudewijn Rempt | http://www.valdyas.org
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