Footprint algorithms: in the stamp, or in the paintop?

Emanuele Tamponi emanuele at
Wed Mar 26 09:24:27 CET 2008

Ah I forgot the painterly paintop example:

    stamp = currManipulator->createStamp(stampObject,colorSource,info);

    ... alterate stamp using colors on the canvas and viceversa: do the bidi!

    bitBlt(stamp to canvasDevice);

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