Footprint algorithms: in the stamp, or in the paintop?

Emanuele Tamponi emanuele at valinor.it
Tue Mar 25 00:54:02 CET 2008


Il Tuesday 25 March 2008 00:30:21 Cyrille Berger ha scritto:
> I really need to know what you call "transformation code". Because, resize
> and rotation is allready done in the KisBrush and Darken is done by a
> pigment's KoColorTransformation. All I see is parameters computation in the
> paintop.

The code that calculates, for example, bristle position.


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